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 HT113RA
Poker and Black Jack LCD Game
Features
* *
1/3 bias, 1/4 duty, 32x4 pattern, 3.0V LCD driver 13 kinds of built-in sound effects
* *
RC oscillator Auto off function
General Description
HT113RA is a mini-casino LCD game designed by HOLTEK. This has two games namely, Poker and Black Jack. For Black Jack, the player wins if his/her total score is greater than the dealer's. However, the player loses the game when his/her total score is over 21. For Poker, bets are made, then five cards are dealt. On the basis of the five cards, the rates for winning and losing are calculated. The built-in sound effects can be combined with an external speech chips.
LCD Pattern
WIN BLACK JACK
POKER
DOUBLE SPLIT INSURANCE DRAW or HOLD
DEALER
PLAYER
S
HOLD HOLD HOLD
HOLD
HOLD
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2nd Dec '98
HT113RA
Functional Description
Key description
* RESET
There are three different conditions for betting:
* DEAL
When this key is pressed, the whole system restarts and the score and game round are cleared to zero. When the RESET key and ON/OFF key are pressed at the same time, and then the RESET key is released, all the pattern dots are shown on the screen. This function is for LCD testing.
* ON/OFF
When this key is pressed, the bets must have already been made. The cards then start to be dealt. At this time, if the player fails to press BET_U or BET_D, pressing DEAL may restore his/her previous bet, which is pre-set to 1.
* BET_U
This key is pressed to turn the power on. When pressed again, the power is turned off.
* MUTE
By pressing this key, the screen changes to display the bets in place of the current stake. However, pressing this key will increase the betting score by 1 (100 is the maximum) when the bets are already on the screen.
* BET_D
This key puts the music in the OFF mode. When pressed again, the music resumes.
* GAME
This key is for game selection. When this key is pressed, the player can choose either Poker or Black Jack. The device is initially set with Black Jack as the default game whenever the system is activated.
* STAND/DEAL
By pressing this key, the screen changes to display the bets in place of the current stake. However, pressing this key will decrease the betting by 1 (1 is the minimum bet) when the bets are already on the screen.
* POKER GAME
This key is used to start a game or to deal the cards. When it is in the DEMO mode, pressing this key starts a game. On the other hand, when the game is in progress, it deals the cards.
* KEY1~KEY5
DEAL After selecting which cards to bet on, pressing this key begins re-dealing the cards to the unselected positions (see following for selection). HOLD1~HOLD5 HOLD1 (KEY1) is situated at the left most side, and HOLD5 at the right most side. Given that order, KEY1~KEY5 are arranged from left to right to correspond with the LCD pad. SMALL This key is pressed when the player guess that the card value is less than 7. BIG This key is pressed when the player guess that the card value is greater than 7.
When betting
KEY1 VOID KEY2 VOID KEY3 VOID KEY4 BET_D KEY5 BET_U
POKER
HOLD1 HOLD2/ SMALL HOLD3/ DOUBLE HOLD4/ BIG HOLD5/ TAKE
BLACK JACK
INSURANCE SPLIT DOUBLE STAND VOID

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HT113RA
* DOUBLE
After winning, the player can press this key to decide that the game is a greater-than-7 or a less-than-7 card value guessing game. Meanwhile, the bets are either gained or lost doubly.
TAKE When winning, pressing this key obtains the score. DEAL This key is pressed to deal the cards. STAND When this key is pressed, no more cards are dealt. INSURANCE This key is pressed to select INSURANCE. DOUBLE This key is pressed to select DOUBLE. SPLIT This key is pressed to select SPLIT.
* BLACK JACK GAME
shown. The bet is incremented by 1 whenever the BET_U (KEY5) key is pressed. On the other hand, the bet is decremented by 1 whenever the BET_D (KEY4) is pressed. After the bets have been made, press the DEAL key to start dealing the cards. However, if the player fails to press the BET_U or BET_D key, pressing the DEAL key restores the bet to the previous one. The bet is pre-set to 1 if it is the first time to lay the bet.
* BLACK JACK

Operational description
* Right after the batteries are installed, the
system goes into the DEMO mode. The default game is BLACK JACK. By pressing the START key, the game begins. And the money to gamble with amounts to 2000 units. However, if activity has been suspended for more than 2 minutes, power is automatically turned off. To turn on the power, press the ON/OFF key. The player can resume playing. The mode remains the same as that before the power was turned off. In other words, if the power is turned off in the DEMO mode, this mode is on the screen after the power is turned on.
* POKER and BLACK JACK have the same
betting strategies. First, the money to gamble with is displayed and the symbol $ flashes on the screen. Then, by pressing BET_U (KEY5) or BET_D (KEY4), the previous bets are
BLACK JACK is one of the most common games in casinos. The rules for this game are quite easy. The player wins as long as his/her total score is greater than the dealer's. However, the player loses the game when his/her total score is over 21. The values of the cards 2~10 are scored according to their corresponding face values. As for the cards J, Q, K, their values are all scored as 10. Finally, the value of the ACE card can be scored either as 1 or 11 depending on the player's preference. After the bets are made, the dealer and player are dealt two cards each on the first deal. The dealer's first card is covered. So, the player can only see the dealer's second card. The following explains three conditions which may then appear: - DOUBLE When the total value of the player's two cards amounts to 11, (s)he may lay the bet on one-more-card-dealt-only. However, the player should lay the bet two times larger than his/her present one. Such a bet is for the player's advantage, since (s)he is quite likely to get the full score of 21 and win the BLACK JACK game by holding a score of 11. As long as the total value of his/her three cards is greater than that of the dealer's, the player wins the game and gains the bet two times larger than his/hers.
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2nd Dec '98
HT113RA
-
INSURANCE When the dealer's second card is an ACE, it is quite possible that the dealer will win BLACK JACK. In this case, the player may pay half of the bets to buy insurance. The dealer, if he wins BLACK JACK, will refund all the bets to the player. If not, the dealer will confiscate the 1/2 bets. And the game goes on running.
* POKER (SHOW HAND)
-
SPLT When the two cards held by the player have the same value, (s)he may lay the bet on any one of his/her two cards. Nevertheless, the player still has to lay another bet for the other unbetted card.
When one or possibly two of the above three conditions take place, the exact symbol, namely INSURANCE, DOUBLE, or SPLIT, will flash. At this time, the player has the choice of one or none of these conditions. However, the player is not suggested to bet if his/her money to gamble with is not sufficient for that bet.
If there is no special case, pressing the DEAL key deals the cards. However, when the STAND (KEY4) key is pressed, no more cards are dealt. The dealer can then deal additional cards to himself. The rules are pretty easy. The dealer is required to deal himself another card if the sum of his current cards is less than 17. Otherwise, if the sum is 17 or greater, he is not required to deal himself any more cards. The various betting rates of loss are listed in the following: BLACK JACK (a score of 21 for two cards) A score of less than 21 for 5 cards A score of 7 for 3 cards The player's score greater than the dealer's 1.5 0.5 3.0 1.0
After the bets are made, five cards are dealt by pressing the DEAL key. Below each card is a HOLD symbol. The player may keep the desired cards by pressing the appropriate number of keys up to five keys. When the cards are highlighted, it signifies that these cards are to be reserved for betting. Otherwise, cards are to be re-dealt by pressing the DEAL key. On the basis of the five cards, the rates for winning and losing are calculated in the following ways: - pair (jacks or better), 1 time - two pairs, 2 times - three of a kind, 3 times - straight, 5 times - flush, 8 times - full house, 35 times - four of a kind, 100 times - straight flush, 500 times - royal flush, 1000 times On winning, the player can obtain the score by pressing the TAKE (KEY 5) key, and the next game will start immediately. Or by pressing the DOUBLE (KEY 4) key, the big-or-small card value guessing game comes into play. In this card value guessing game, the card at the right most of the five cards is covered on the screen. The four remaining cards are the same as those at the previous four deals. The player may press the BIG (KEY 4) or SMALL (KEY 2) key to guess that the value of the covered card is greater or less than 7. If 7 turns out to be the score, the player wins no matter whether his/her guess is greater or less than 7. The rate for winning is two times his/her original bet whereas the player loses the entire bet if the wrong guess is made.
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HT113RA
* The total number of cards is 52. The cards are
Sound effects
* Sound when the cards are dealt * Sound for prompting the user to press the
re-shuffled until the number of undealt cards is less than 10. The shuffling is shown by the individual highlighting of the 5 cards on the right hand corner of the screen.
* By pressing the GAME key, the player can
keys
* Music for winning a score * Sound for POKER, J PAIR or BETTER
change the game type, but still maintains the current stake.
Counting methods
* The betting rates of loss for BLACK JACK
prompting
* Sound when the wrong key is pressed * Sound for shuffling * Music when the score is BLACK JACK * Sound for losing BLACK JACK * Music for winning BLACK JACK * Sound for losing POKER * Music for winning POKER * Music for game start * Music for game over
BLACK JACK The sum of 5 cards less than 21 The sum of 3 cards is 7 The sum of the player's card is greater than that of the dealer's
1.5 0.5 3.0 1.0
* The betting rates of winning for POKER

Pair (jacks or better) 1 time Two pairs 2 times Three of a kind 3 times Straight 5 times Flush 8 times Full house 35 times Four of a kind 100 times Straight flush 500 times Royal flush 1000 times
Voice sound effects (coupled with the external HT-8125B speech IC):
* Sound for shuffling * Sound for dealing * Sound when the money is put in * Sound for money dropping * Sound for losing * Sound for winning
* When the money to gamble with reaches
999999, no more scores can be added.
* When the bet is an odd number, the digits
which are produced by the losing rates are rounded off to the nearest whole number.
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HT113RA
LCD Display Label
M WIN T1 T2 T3 T4 T5
WIN BLACK JACK
BJ
POKERDO
PO
SP
DOUBLE SPLIT INSURANCE IN DRAW or HOLD DH
A1 D7 A3
DE
DEALER
D1 D2 D3
PL
PLAYER
D5 A9
S
S
A5 D9
D4
D6
D11
A2 b
E2
D8
A7 A6
A4
D10
A8
A10
f
E1
a g h d
E3
E4
E5
e
c
B2 B3
B4 B5
B6 B7
B8 B9
B10
B1
HOLD
H1
HOLD
H2
HOLD
H3
HOLD
H4
HOLD
H5
LCD Pattern Contrast Table
Pad No.
52 53 54 55 56 57 58 59 60 61
Pin No.
1 2 3 4 5 6 7 8 9 10
COM0
D7D B2 H2 D8D B4 H3 D9D B6 D2E H4
COM1
D7H D7C B3 D8H D8C B5 D9H D9C D2G B7
COM2
D7G D7B E2 D8G D8B E3 D9G D9B D3F E4
COM3
D7A A2 A3 D8A A4 A5 D9A A6 D2C A7
SEGMENT
SEG18 SEG19 SEG20 SEG21 SEG22 SEG23 SEG24 SEG25 SEG26 SEG27
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2nd Dec '98
HT113RA
Pad No.
62 63 64 65 8 7 6 5 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
Pin No.
11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
COM0
D10D B8 H5 D11D COM0 -- -- -- B10 D10E D6E D6C D5C D5E D4C D4E D3C D3E D2C D1C D1E S WIN M IN H1
COM1
D10H D10C B9 D11H -- COM1 -- -- D11C D11E D6G D6B D5B D5G D4B D4G D3B D3G D2E D1B D1G D9E D8E BJ D7E B1
COM2
D10G D10B E5 D11G -- -- COM2 -- D11B D11F D6F D6A D5A B5F D4A D4F D3A D2A D1A D1F D9F D8F PO D7E E1 D7F
COM3
D10A A8 A9 D11A -- -- -- COM3 A10 D10F D6D T5 PL D5D T4 D4D T3 D3D T2 DE D1D T1 SP DO DH A1
SEGMENT
SEG28 SEG29 SEG30 SEG31 COM0 COM1 COM2 COM3 SEG0 SEG1 SEG2 SEG3 SEG4 SEG5 SEG6 SEG7 SEG8 SEG9 SEG10 SEG11 SEG12 SEG13 SEG14 SEG15 SEG16 SEG17
7
2nd Dec '98
HT113RA
LCD Package Outline
Unit : mm
Specifications
Top Polarizer: Transmissive (46.00 mm x 39.00 mm) Bottom Polarizer: Transmissive (46.00 mm x 35.00mm) Storage Temp: -20C to +70C Operating Temp: -10C to +60C Viewing Angle: 6 O'clock Drive Condition: 3V, 1/4 Duty, 1/3 Bias Display Mode: Tn, Positive Mode
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HT113RA
Pad Assignment
Chip Size : 2780 x 2990 (m)2 * The IC substrate should be connected to VSS in the PCB layout artwork.
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2nd Dec '98
HT113RA
Pad Coordinates
Pad No.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 Unit : m
X
-1192.10 -1192.10 -1196.70 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -876.70 -719.70 -542.10 -406.70 -276.30 -140.90 -10.50 124.90 284.90 427.40 570.90 713.40 856.90 999.40 1261.10
Y
1305.20 1169.80 1019.80 873.70 731.20 587.70 445.20 301.70 159.20 15.70 -126.80 -270.30 -412.80 -556.30 -698.80 -842.30 -984.80 -1128.30 -1331.40 -1331.40 -1241.00 -1241.00 -1241.00 -1241.00 -1241.00 -1241.00 -1331.40 -1331.40 -1331.40 -1331.40 -1331.40 -1331.40 -1265.80
Pad No.
34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66
X
1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1001.00 858.50 715.00 572.50 429.00 286.50 143.00 0.50 -143.00 -285.50 -429.00 -571.50 -715.00 -857.50 -990.50
Y
-1122.30 -979.80 -836.30 -693.80 -550.30 -407.80 -264.30 -121.80 21.70 164.20 307.70 450.20 593.70 736.20 879.70 1022.20 1165.70 1311.20 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40
10
2nd Dec '98
HT113RA
Absolute Maximum Ratings*
Supply Voltage ....................... VDD-0.3V to 5.5V Input Voltage................. VSS-0.3V to VDD+0.3V Storage Temperature................. -50C to 125C Operating Temperature................... 0C to 70C
*Note: These are stress ratings only. Stresses exceeding the range specified under "Absolute Maximum Ratings" may cause substantial damage to the device. Functional operation of this device at other conditions beyond those listed in the specification is not implied and prolonged exposure to extreme conditions may affect device reliability.
Electrical Characteristics
Symbol
VDD IDD ISTB VLCD fSYS
Ta=25C
Parameter VDD
Operating Voltage Operating Current Standby Current LCD Supply Voltage Operating Frequency -- 3V 3V 3V 3V
Test Conditions Conditions
-- No Load, fSYS=512kHz System Halt -- R= 36k
Min. Typ. Max. Unit
2.4 -- -- -- -- 3 300 1 3 512 3.3 500 5 -- -- V
A A
V kHz
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2nd Dec '98
HT113RA
Application Circuits
Speaker application with voice
Note: The capacitor in the dotted block is recommended. The IC substrate should be connected to VSS in the PCB layout artwork.
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2nd Dec '98
HT113RA
Speaker application without voice
Note: The capacitor in the dotted block is recommended. The IC substrate should be connected to VSS in the PCB layout artwork.
13
2nd Dec '98
HT113RA
Buzzer application without voice
Note:
The IC substrate should be connected to VSS in the PCB layout artwork.
14
2nd Dec '98


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